A game where you eat your own movement controls (Clover's Quadrants)
I really enjoyed the original version of Clover's Quadrants, which was called UDLR_Modify, so it's been very exciting to see it turn into this really beautiful and polished release! The core concept is that the player character, Clover, can consume 4 "items", one in each direction, and those items can affect Clover's movement in those directions. It's a really unique idea that leads to a bunch of great puzzles. I was expecting the art to look really nice, having seen a few screenshots over the last couple of years, but I wasn't quite expecting all the amazing animations and quality-of-life features. It's especially cool to see how the game helps with reasoning about what's accessible and what's not, by highlighting cells or columns/rows that can still be reached. I also hear I am responsible for a mechanic that appears later in the game, but I'm not sure what it is! @JoePlaysPuzzleGames plays Clover's Quadrants by Two-Headed Deer! Thinky Games DB: https://thinkygames.com/games/clovers... Steam: https://store.steampowered.com/app/31... Itch: https://deertwoheads.itch.io/clovers-... UDLR Modify on Itch: https://deertwoheads.itch.io/udlr-modify Thinky Games: https://thinkygames.com/ Join our Discord community: https://thinkygames.com/discord/ Find great thinky games: https://thinkygames.com/games/ Bluesky: https://bsky.app/profile/thinkygames.com Instagram: / thinkygames X: https://x.com/thinky_games Mastodon: https://mastodon.gamedev.place/@think... Facebook: / thinkygames #thinkygames #puzzlegame #sokoban ThinkyGames.com is an initiative of Carina Initiatives, who may have professional relationships with individuals and businesses related to the content of this video. See our Editorial Policy for details: https://thinkygames.com/editorial-pol...

this game looks way too simple but is actually genius

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Clover's Quadrants 𝗱𝗲𝘃𝗲𝗹𝗼𝗽𝗲𝗿 𝗶𝗻𝘁𝗲𝗿𝘃𝗶𝗲𝘄

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