Starminer ships and some tips in descirption

Well i love to build stuff in any game, really like Starminer, it has it limits though, building to complex stations or ship will lag the hell out of the game :/ I hope they fix it in the future making rendering better and calculations. Anyway i was tired of not being able to take my refinery on the carrier due to it was to big, but needed the storage. so i wanted to try out something new. The Comander can jump by using energy, so a idea came. why not build the commander as a refinery then i can jump with it. and voila you can, you can exsceed the size and limit by Phenomenia carrier by using commander. Next up ill Make Storage modules for carrier that just fit and make them stay there My miner is overkill i know. but mainly used to clear off huge fields, drills are fast and easy to build drill solar panels battery water storage 1 crew sonar and a small metal storage is needed, just set it up to do trade, like i did and it dosent need a huge storage. Hope you enjoy sorry for lagginess my commander "refinery" was bigger but lagged top much and the ribcage part was all the way around to protect it from attacks. but game couldent handle it :/