Driver 2 - Pre-release Beta Version! (Analysis & Discussion)
Discover all the findings made by the community told by very talented DRIVER content creators! Table of Content with timestamps 00:00 Introduction & Context by @VortexStory 01:32 Controlling Tanner during the ingame cutscenes by Diego 02:22 Felony System (and onfoot felony leftover) by @Olanov 03:41 The cut missions by Diego 04:29 City changes & differences by @ViperRacing7 07:02 The cut car by @Olanov 08:01 Missions changes by Diego Thanks again to @Olanov, @ViperRacing7 & Diegoku182 for working with me to tell all these amazing discoveries and facts! Diego channel: / @bearserk3r Thanks to DocKhalood for bringing us the pre-release versions! Thanks to RacingFreak for his help to find the differences with the retail version and for the remodelling of the unused car. RacingFreak Channel: / theoldgamer95 The car for DRIVER 1 PC: http://drivermadness.net/forum/viewto... Thanks to ComandoColton, Soapy, Krishty and everyone involved in the finding and compilation of the secret hidden beta stuff. The DRIVER Level viewer: http://drivermadness.net/forum/viewto... Changes not told in this video: The "Negative ID" cop speech line can be heard ingame unlike the final version where you can only find it in the files. It occurs when cops are entering the stopping radius. Falling underwater does not make screen fade out. The big rigs from Caine's Compound can be selected in the vehicle selection screen in Take a Ride Chicago (that's the "car graphic to be placed" screenshot) but you can't move it, it's stuck. Join the DRIVER Discord: https://discordapp.com/invite/sxt45rR Follow Driver-Madness on Twitter: / drivermadness

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