Bad Apple!! But In Quake Champions

Here's Bad Apple!! from Touhou Project running in Quake Champions at a 96 x 72 resolution, made out of health bubble pickups. The resolution probably could've been a bit higher but I figured this hit a nice balance between legibility and performance. The engine gets a little weary if you push the object count any higher. Everything shown runs entirely within Quake Champions and all behavior is produced by the game itself. There are no secondary tools or software running alongside the game.