Realflow For C4D: Blending Fluids With Vertex Maps
In this RealFlow for Cinema 4D, tutorial we take a look at using Vertex Maps to Blend Fluid colours. We Use these Vertex weights in the Vertex Map Shader and also use a work around to get the desired result. https://digitalmeat.uk/ If you would like to support Digital Meat, or follow me on social media, see the below links. Patreon: / digitalmeat3d Merchandise: http://rdbl.co/2BvfaVD Support: https://digitalmeat.uk/donate/ Facebook: / digitalmeat3d Twitter: / digitalmeat3d Google+: https://plus.google.com/+DIGITALMEAT BEEF DOCTOR: / @beefdoctor

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