A Fun, Silly Mess | Resident Evil 6
While its combat system is excellent, Resident Evil 6 works against it instead of with it, and gets about as far away from its series roots. • PATREON: / boulderpunch • ONE-TIME DONATIONS: https://ko-fi.com/boulderpunch • DISCORD: / discord Few games have given me more mixed feelings than Resident Evil 6. It's a game that took the action-focus approach of RE4 and 5 and pushed it as far as it could go. On one hand, Resident Evil 6 has one of the best combat systems for a third-person shooter outside of Vanquish. However, for a good portion of the campaigns, the level design doesn't work with this system, it likes to work against it. As well, Resident Evil 6 does a terrible job of explaining how this combat system works. Save for a few short instances, the horror is all but nonexistent. Resident Evil 6 has major pacing issues, something the series has excelled at. Cutting anywhere from 25-30% of the game's ~20hrs to beat the four campaigns would've done wonders for RE6. Resident Evil 6 is a game that has some of the worst excesses of the 7th generation, the WII, Playstation 3, and Xbox 360 generation. A time when Japanese devs were trying to implement more western design trends. There's something really fun and great buried in Resident Evil 6 - it's just filled with excess. It's a combat system I'm surprised Capcom hasn't really taken into a spinoff title, or a different IP, because there's something here that even all these years later, makes Resident Evil 6 worth digging through. This Resident Evil 6 review/analysis/retrospective/critique looks at how RE6 came to be, the combat system, level design, the campaigns, the mercenaries' mode, and the future of the series. Timestamps: 00:00 - Prelude 01:37 - Making of Resident Evil 6 02:34 - The Combat System of Resident Evil 6 07:31 - The Campaigns of Resident Evil 6 (Spoilers Begin) 11:03 - Leon & Helena Campaign 16:26 - On The Call of Duty Audience 18:06 - Chris & Piers Campaign 22:09 - Jake & Shery Campaign 26:59 - Ada's Campaign 30:21 - Mercenaries Mode in Resident Evil 6 31:24 - Aftermath and the Future of the Resident Evil Franchise Additional Footage:: • Call of Duty Midnight Launch: • Call of Duty: Modern Warfare 2 London Launch • Lost • Metal Gear Solid 2: • WE'VE MANAGED TO AVOID DROWNING (HD Collec... • Northernlion: / mistysilkyvulturejkanstyle-xgkqp5ejq9n8pud6 • Resident Evil Outbreak: • Resident Evil: Outbreak HD 1080p Longplay... RE6 Behind the scenes: • • Fun with the Resident Evil 6 voice actors • • Making Resident Evil 6 • • Resident Evil 6 - Chris VS Leon (Live Action) Sources: https://www.cinemablend.com/games/Act... https://gamerant.com/resident-evil-ga... https://www.shacknews.com/article/760... #residentevil6 #residentevil #residentevil6review #re6 #boulderpunch #actionhorror

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