NEW PLANETARY SCRAPYARD CREATED FROM ENEMY WRECKS | Menace Expert Campaign | Ep. 37
ā¶ FOREWORD š» We leave a huge trail of destruction, the unspeakable carnage ensues during this interdict forces mission... EPISODE FEATURES: excellent use of AT mines š interesting gameplay replays music: Rhythmic Flow - by Onaldin/Noahsound šµ ā¶ SERIES FEATURES š This isn't a standard Let's Play. Here is what you can expect from this series: š„ Cinematic Highlights: Each episode opens with a curated cinematic cut of the best action. š§ Learn With Me: Key game mechanics are explained via on-screen pop-ups during gameplay. āļø All Killer, No Filler: Fluff and any boring stuff is edited out to the minimum. š Stat Tracking: We are tracking the stats of our starting Squad Leaders to see exactly how Growth Potential impacts end-game performance. š Campaign Played With a Purpose: I am conducting a field experiment aimed at complete Battlefield Manipulation. If you want to see if setting kill zones and forcing enemy to play by our rules is a thing in Menace, you are in the right place. ā¶ COMMUNITY: NAME A SQUADDIE š«” I need soldiers for the grinder! If you want a squaddie named after you: Subscribe to the channel. Leave a comment below with your preferred Name and Call-sign. I will draft you into the campaign as we expand our forces... spaces are limited! ā¶ PLAYTHROUGH SETTINGS āļø Difficulty: Expert Doctrine: Battlefield Manipulation Favoured Factions: Dice of Gods (OCI Upgrades) Format: Mechanics Explained & Fluff Edited Out. Mods: Not running any... yet. Target Episode Length: Now aiming for ~30-45min. Schedule: New episode released every 4 days (+/- 1 day) ā¶ TIMESTAMPS ā±ļø 00:00 - Cinematic intro opening 01:00 - On new patch 02:25 - Mission plan explained 04:26 - Mission start 28:13 - Mission reward and loot 29:00 - Attribute triggers and gains
