G: モーション1 (まとめ動画) #01~#09

In [G: Motion], we'll discuss tips for expressing character movement in games. [Table of Contents] 0:00 Start 0:12 G-1 How to Specify Motion 4:47 G-2 Overdoing It is Just Right 7:41 G-3 Breakdown of Attack Motions 11:13 G-4 Extreme Stances Instantaneously 13:37 G-5 Attack Poses 16:35 G-6 Follow-Through Determines the Impression 20:51 G-7 Exaggerate Because Information is Reduced 23:16 G-8 Posing Recommendations 26:22 G-9 Flattened Scaling [All G Playlist]    • 【G: モーション】