đ¨ Building tips: Basements, Temperature & Insulation in Going Medieval | How to build rooms for food
In this guide I will explain several game mechanics and show you building tips & tricks that influence the room temperature in Going Medieval, especially for underground food basements. These are: Insulation, dirt, depth, ground and wall type, doors, ceiling and a few others. You will learn how to properly dig into the ground or hills, add stairs, when to add supports, wooden beams, so you donât have collapses, what difference do doors and floors make and how to make sure you build the best possible basement to keep food on stockpiles from rooting for years and even indefinitely. đNew Basement guide :    â˘Â đHow to prevent Food rotting at high Tempe...  đHow to Start a colony in Going Medieval:    â˘Â đ How to Start a colony in Going Medieval ...  đStarting Tips & Tricks for Going Medieval:    â˘Â đStarting Tips & Tricks for Going Medieval...  đşStructural Stability in Going Medieval, Biggest room:    â˘Â đşStructural Stability in Going Medieval co...  â How to get new Settlers:    â˘Â â How to get new Settlers - more Villagers...  â MORE UPCOMING STRATEGY GAMESâ    â˘Â New AAA and Indie games in 2020.  Going Medieval is an alternate medieval history colony sim, where you can build a multi-story fortress out of clay, wood, and stone. Your villagers will have needs, feelings, and agendas shaped by the world and its history, and it's up to you to keep them content and sane. Help your villagers claim and defend their own piece of land! đ§ą Going Medieval Gameplay and Features overview:    â˘Â Video  đGame Previews, Introductions and First look videos:    â˘Â PC Game Previews with gameplay and features  Going Medieval transports players to the year 1346, just as the known world began to recover from the calamity known as Black Death. Survivors emerging from societyâs ashes migrated and re-settled areas reclaimed by nature. Players will guide their villagers and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age. đ Store link https://store.steampowered.com/app/10... Chapters 0:00 Explanation 0:23 Examples 0:44 Insulation Mechanic 2:35 Test Dig 3:17 Collapse Cave in 4:32 Room temperature 5:33 Floor factor 6:09 Deeper Basement 6:35 Underground Supports 7:39 Best Design 8:27 Temp. Comparison 9:14 Spring Temp. Test Plan, create and build your settlement using a variety of materials at your disposal, protect your villagers from the elements, including hunger, enemies and even the weather, and defend your village from rival factions by building impenetrable, multistory fortresses or strategically placed archers and traps. Observe your villagers, all with unique histories and agendas, to figure out how to best serve them - happy villagers are productive villagers, after all. Going Medievalâs single-player experience puts you in control in one of the darkest and dangerous periods of humanityâs history - navigate the dangers or perish like so many before you. With almost infinite replayability options, no playthrough is the same. BUILD YOUR FORTRESS Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts. DEFEND YOUR COLONY This stark post-calamity world is rife with external threats, but you can give your villagers the upper hand in battle by building impenetrable defenses and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers. PROTECT YOUR VILLAGERS Your colonists have more than just raids to contend with. They need protection from starvation and the elements. Stock up on supplies and build shelter to keep them fed and warm. Maintain your villagersâ emotional states, as their moods are affected if their needs and wants arenât met. SHAPE YOUR STORY Increase your populace by helping out strangers in dangerous situations or by taking in like-minded travelers. Your villagers have personal histories and agendas. Get to know them by observing their behavior and relationships with others. #GoingMedieval#Basement#Temperature

đHow to prevent Food rotting at high Temperature by building a Basement with ice in Going Medieval

8 Things I Wish I Knew When Diving Into Going Medieval

đVillage Design Guide for Going Medieval, underground rooms & bonuses, building defenses | Part #1

Raiders Got DESTROYED by This Castle | Going Medieval

Ancient Technologies We Still Can't Explain

đ How to Start a colony in Going Medieval | Make food, build homes, research and defend | Guide #1

đStarting Tips & Tricks for Going Medieval | Heal wounds, Summer Basement, Find iron, Hunt Grow food

đšBreakdown of Weapons & Armors in Going Medieval | Quality, Condition, Stats, Crafting... Guide #13

Steamâs City Builder & Colony Sim Sale is INCREDIBLE

Going Medieval | 30 Tips you Need to Know | Beginner Guide

The Pros and Cons of an Underground Castle | Going Medieval

Going Medieval 1.0: 10 Advanced Tips You NEED to Know

I Built a Hidden Mountain Empire in 100 Days (Going Medieval)

Building the ULTIMATE Concentric Fortress | Going Medieval | Episode 01

Going Medieval 1.0 - 10 Hidden Mechanics You Need to Use

Going Medieval: Academy â Letâs Play Tutorial: EP1 â The Basics

Going Medieval Core Survival Guide: Practical Operations & Defenses

