I Stole This Mechanic from Fate to Fix Savage Worlds

Want to fix Savage Worlds hindrances? I am building a compel engine to make character flaws feel more dynamic and rewarding in play. This video breaks down my custom compel engine designed for Savage Worlds. If you run tabletop RPGs or experiment with RPG homebrew, this system aims to add mechanical weight to hindrances without slowing down your session. I walk through how the mechanics function and why I chose this specific approach to character limitations. My goal is to create a balanced system that encourages roleplay rather than being easily exploited by players. I am looking for community input to stress-test these mechanics before I finalize them for my own games. Whether you are a veteran GM or new to the system, your perspective on the potential balance issues here is incredibly valuable. Support me through Patreon!   / thesavagegoose   Join The Savage Goose Nest Discord Server!   / discord   Recommended Books: 🎭 Fate Core Amazon: https://amzn.to/4hkXRNE DTRPG: https://www.drivethrurpg.com//product... ⭐Savage Worlds Core Rulebook: DriveThruRPG: https://www.drivethrurpg.com/en/produ... Amazon: https://amzn.to/3P6H02M PEG Inc: https://peginc.com/product/savage-wor... 🐲 Pathfinder for Savage Worlds: DriveThruRPG: https://www.drivethrurpg.com/en/produ... Amazon: https://amzn.to/3YL9guX PEG Inc: https://peginc.com/product/pathfinder... 📺 Check out Arkenforge! https://arkenforge.com/ Use the code 'TheSavageGoose' at checkout to receive $5 off the Arkenforge Toolkit! . . . 0:00 - Intro 0:38 - The Problem 2:40 - Where the idea came from 3:14 - Self Compel 4:18 - GM Compel 5:40 - Passive Trigger 6:50 - The Regulator 8:10 - I need YOUR help . . . This video references the Savage Worlds game system, which is available from Pinnacle Entertainment Group at www.peginc.com. It is unofficial Media Content permitted under the Media Network Content Agreement. Pinnacle Entertainment Group does not manage, approve, or endorse this content. Certain portions of the materials used are the intellectual property of Pinnacle, and all rights are reserved. Savage Worlds, all related settings, unique characters, locations, characters, logos, and trademarks are copyrights of Pinnacle Entertainment Group.