A 'Complete' Distant Worlds 2 Campaign Summarised - Is This The Dream 4X Game?
I played the 4X Stellaris-like, Distant Worlds 2! The main feature is that many of the background organisational tasks can be automated, and in fact are automated by default. This leaves the player to focus on what they want to control. However, there are some gaps in the theory that cause issues as our campaign to dominate the galaxy goes along. Check out this complete commentary of 'all' of the campaign! Disclaimer: game received for free. -------------------- Support OffyD's Game Ground by purchasing the best game on Steam, Godless Tactics: https://store.steampowered.com/app/12... My mostly unused twitter: / officiallydevin #distantworlds2

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Epic Admin IN SPACE - Distant Worlds 2 Complete Commentary

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Distant Worlds 2: Ackdarian Technocracy - Ep 1

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This Ship Is A SOLAR SYSTEM! | Full Modded Playthrough | Stellaris Gigastructures

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Distant Worlds 2 Tutorial 01 ~ Game Start Options

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I Burnt The Galaxy To Ash By Exploiting Broken Automation | Max Difficulty FULL Playthrough

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Sensors and Stealth - Episode 2 in my Game Mechanics Series for Distant Worlds 2

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X4 Is My Favourite Nightmare - Impressions and Commentary

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An Unreasonable 'Beyond All Reason' Campaign Commentary

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Distant World 2 - United Federation of Planets - Episode 1 - Home

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Distant Worlds 2 Tutorial 04 ~ How to Play as the Humans

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Ranting Emperor Ruins Everything - Distant Worlds 2 Complete Commentary Part 2

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Let's Learn Distant Worlds 2 \\ Part 1 - Beginnings

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Empires of the Undergrowth Turned Me Into An Ant (real not clickbait) A Complete Game Commentary

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Stones Eat Dead People!! | Lithoid Necrophage | FULL Run, 1 of 2 - MAX DIFFICULTY!

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DISTANT WORLDS 2 | 8 Essential Tips Before you Start - Beginner's Guide

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The Incredible Engineering of the Battleship Yamato

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Homeworld Remastered - The Movie

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Distant Worlds 2 | Part 1 | Ackdarians Extreme Difficulty

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Scott's GAME MECHANICS for Distant Worlds 2: Episode 1: Shields, Armor, and Hull Damage

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