Killer7 (PC) - Prototype Curtis Blackburn Cutscene Test

#killer7 #grasshoppermanufacture An old clip I recorded a year ago of Curtis Blackburn dawning his pre-release Temple of Horizon attire. I did some work trying to attach the prototype body mesh onto the Charageki (cutscene) model without deleting the blend shapes. The head and hair on the model seen in this cutscene is still the one used in the final game btw. It only looks different due to the use of early shaders. The unmodified model does not work in-game, as it tends to crash every time the boss fight starts. I got stomped trying to find a fix and haven't finished it since. I'll most likely come back to it soon now that I have much more knowledge than last time I was dealing with this.