The Terminal Thefts: A MUD Game for the 3270 Environment

Remember text games from back in the days of early computing? There was a bunch of them. Zork being the most remembered. Here's my game's premise: Imagine that it is the year 1987 and the oppressive East German government is on the brink of collapse. To accelerate that collapse a dedicated and brave group of operatives has found an abandoned mainframe data center and has entered it looking for information on the regime's activities. Working from room to room, they've discovered printouts, reels of magnetic tape, notebooks and the guard's visitor's logbook. All valuable information needed to help accelerate the fall of the wall. Well I thought I could create this Mult-User Dungeon as a dedicated server in the 3270 terminal environment that Matthew R. Wilson AKA racingmars on Github created with go3270. It was was a lot harder than I anticipated. So I got some help from some friends and acquaintances in my tech community who sported Go language skills and here's the result! Don't ask how, they just did it. So 'The Terminal Thefts: A MUD Game for the 3270 Environment' is a single-player, non-persistent MUD that you access from a TN3270 emulator like Vista or wc3270. Why? It just seemed that this environment was perfect for an old-school MUD game, even a very rudimentary one like this. It's just a Demo but it works as designed. I'll try to find the time to expand this into something more engaging. But for now it is just proof-of-concept. Let me know what you think!