Lars Dynamic Entry 2: Setups After Knockdown [TEKKEN 8]

Showing the usefulness of Lars’ Dynamic Entry 2 (F3,2) attack on grounded opponents after knocking them down. This covers most wakeup options and will lead to big damage in a combo if your opponent makes the wrong choice. Powerful tech! Lars Optimal Combo Examples [TEKKEN 8] -    • TEKKEN 8 – Lars Optimal Combo Examples   Combo examples used in this video: CH F3,2 – F3,2 – F1,2,3,1 – B3~F,1+2 – F3,1 – B3~F,1 CH F3,2 – F3,2 – F1,2,3,1 – B3~F,1+2 – F3,2~UF4 F3,2 – DF3~D,2 – 2 – B3~F,1+2 – F3,1 – B3~F,3+4 UF4 – F3,2 – DF3~D,2 – 2 – B3~F,1+2 – F3,1 – B3~F,3 FB2,1 – F3,2 – F1,2,3,1 – B3~F,1+2 – FF2~F,3 F1+2 – DF3~D,2 – 1 – FF4,2,1 – B3~F,1+2 – FF2~F,1 F1+2 – DF3~D,2 – 1 – FF4,2,1 – B3~F,1+2 – FF2~F,3 F1+2 – DF3~D,2 – 1 – FF4,2,1 – B3~F,1+2 – FF2~F,1+2 CH F3,2 – F3,2 – F1,2,3,1 – B3~F,1+2 – F3,1,2 – F3,1 – DB2,1 – F1+4 --- Please Like and Comment on this video if you enjoyed it. Subscribe for more T8. My color custom is based on: Kenshin, from Rurouni Kenshin Outro music is: Standby, Zero | Mega Man X Command Mission --- Follow me on Twitter:   / justicesoultuna   Twitch:   / justicesoultuna   My Wordpress Blog: http://justicesoultuna.wordpress.com/