"Dojin" by Hiroshi Suzuki (1980) Update 3
My latest version really creates some interesting dynamics for the enemies. Now they don't get killed so easily crossing the road. You really have to work at luring them across near the top or bottom, which is quite different from the prior version. Because more of them survive for longer they also really pose a challenge for the survival of the player, as they can scrum you en masse and trap you in corners more easily. Is it too much? Feedback welcome. For more information see my blog post about this ongoing project: https://jimgerrie.blogspot.com/2026/0...

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