DF Retro H2O! Water Rendering: Wave Race 64, Quake, Duke Nukem 3D + Many More!

DF Retro returns with a two-part showcase covering the history of water rendering in games, starting from the early 90s to and ending with the last-gen consoles! In this first part, we start with a look at 16-bit 2D raster tricks on Megadrive/Genesis, Super NES, NES and Game Boy before moving into the 3D era! Note: One little error - N64 was 1996 in Japan, not 1995. Subscribe for more DF Retro: http://bit.ly/DFSubscribe Join the DF Patreon to support work like this and get pristine quality downloads too: https://www.digitalfoundry.net