[SFM] TUTORIAL: How to create your own custom model and bring it into Source Filmmaker

** PLEASE NOTE: I am not offering tech support, this is a one-time video I made for fun. THANKS! ** How to create your very own 3D object and get it into Source Filmmaker (or any Source program -- Garry's Mod, Left4Dead, Half-Life 2, etc.) Please note that I AM NOT AN EXPERT, I only figured this stuff out yesterday -- the end result isn't super-gorgeous, BUT IT WORKS. DOWNLOAD LINKS 3D-Coat: http://3d-coat.com/download/ (Also available directly on Steam, which is why I used it) Blender: http://www.blender.org/download/get-b... Source Engine Export Addon for Blender: http://code.google.com/p/blender-smd/... VTFEdit: http://nemesis.thewavelength.net/inde... MilkShape 3D: http://www.milkshape3d.com/ Sample QC File: http://www.xdude.com/files/sample.qc GUIStudioMDL: http://www.wunderboy.org/apps/guistud... Source Filmmaker: available on Steam! duh! ZIP of all files created during tutorial: http://www.xdude.com/files/blobs.zip Thanks for watching. Send this to all your friends! WANT TO MAKE SOMETHING THAT MOVES? Here's a great series on how to rig a character for use with SFM, Source, etc.: http://www.design3.com/?Itemid=599