GW2 | GUIDE - Looping/non-priority Condition Quickness Firebrand 38K
♪ • ENDLESS™ Dungeon Original Soundtrack - Sta... ♪ ♪ • VØJ, Narvent - Memory Reboot (Music Video) ♪ My first build guide with voice over! I wanted to thoroughly explain how this rotation works to give people a better starting point when picking up the build. Allies log https://dps.report/xQGl-20251004-0150... Solo log 35.5K DPS https://dps.report/htTy-20251004-1251... Build & Gear (add a Ritualist or Viper axe): snowcrows.com/builds/raids/guardian/condition-quickness-firebrand Ever since Tome had its cooldown removed, the simple way to play Condition Firebrand has been to sync Tome usage to Purging Flames, doing a full Tome combo when Purging Flames is off cooldown and F1[2] halfway through that cooldown. This rhythm doesn't fit weapon swap tempo very easily, but I managed to put together this rotation to stabilize both weapon skill and tome skill usage. The loop takes 50 seconds to complete, but that's because we're going through 4 weapon swaps (and if those weapon swaps were exactly 10 seconds each, the full loop would be 40 seconds, so it's not as unwieldy as it sounds). This is not a "better" way to play the build by any means (in fact I play Condition DPS/Quickness Firebrand as a priority rotation the way it's presented on Snow Crows' website) but it's a very capable alternative rotation for players who prefer fixed rotations. I also managed to hit 38.5K on the training golem with the simplified Tome rotation when playing Pistol-Pistol-Torch with a priority rotation, clocking in at just 1,050 less DPS than the benchmark rotation which casts Tome skills as soon as they're available with a less structured rotation. 0:00 Introduction 0:33 Explanation 3:16 Descriptive rotation 5:03 Quickness generation 5:13 Benchmark 7:52 Gear & Build #guildwars2

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