Tangency vs Curvature Continuity when Creating Fillets and Lofts #Fusion360

In this video we are going to dive into the differences between using a Tangency vs. a Curvature Continuity when defining a loft of fillet. We want to look at curvature maps, zebra stripes and reflections to better understand why you might chose one over the other. This is a really large topic so this is only meant to be an introduction to the concept. I plan to cover more surfacing in-depth in future videos. You can download the dataset here: https://a360.co/3v1pBPg

How To Use Mesh Combine - Removing a Mesh Car Body from a Mesh AMG Spoiler #Fusion360 #Design
▶︎

How To Use Mesh Combine - Removing a Mesh Car Body from a Mesh AMG Spoiler #Fusion360 #Design

Surface Mastery Part 15 | Creating an Intake Vent with Surfacing #fusion360
▶︎

Surface Mastery Part 15 | Creating an Intake Vent with Surfacing #fusion360

How To Model Sunglasses Using Solids | Workflow for Making Complex Shapes with Solid Features #CAD
▶︎

How To Model Sunglasses Using Solids | Workflow for Making Complex Shapes with Solid Features #CAD

Smoother Transitions To Flat Surfaces in Fusion 360
▶︎

Smoother Transitions To Flat Surfaces in Fusion 360

Fusion 360 Sketch Constraints Finally Make Sense (Here's Why No One Explains This)
▶︎

Fusion 360 Sketch Constraints Finally Make Sense (Here's Why No One Explains This)

Surface Mastery Part 7 - Blending Multiple Surfaces with 3D Splines, Lofts and Patches | How To
▶︎

Surface Mastery Part 7 - Blending Multiple Surfaces with 3D Splines, Lofts and Patches | How To

How to use SURFACE modelling to create incredible 3D printed objects! Advanced Fusion CAD Tutorial
▶︎

How to use SURFACE modelling to create incredible 3D printed objects! Advanced Fusion CAD Tutorial

How to Design a Print with Perfect Tolerance EVERY Time
▶︎

How to Design a Print with Perfect Tolerance EVERY Time

How would you make this design?  Learn how to Twist!
▶︎

How would you make this design? Learn how to Twist!

Surface Mastery Part 1 - Loft Vs Patch for Blended Edges | How to Identify a Good vs Bad Surface
▶︎

Surface Mastery Part 1 - Loft Vs Patch for Blended Edges | How to Identify a Good vs Bad Surface

How To Model An IsoGrid in Fusion 360 | Parameter Based IsoGrid Tutorial | #fusion360
▶︎

How To Model An IsoGrid in Fusion 360 | Parameter Based IsoGrid Tutorial | #fusion360

Surface Mastery Part 16 - How To Create A Complex Handle With Fading Details #fusion360
▶︎

Surface Mastery Part 16 - How To Create A Complex Handle With Fading Details #fusion360

Surface Mastery Part 6 - How To Create 3D Projected Curves for Complex Surfaces #cardesign
▶︎

Surface Mastery Part 6 - How To Create 3D Projected Curves for Complex Surfaces #cardesign

Adobe’s $600 Trap Is Finally Breaking
▶︎

Adobe’s $600 Trap Is Finally Breaking

Why Fusion 360 is Awesome for WOODWORKING!
▶︎

Why Fusion 360 is Awesome for WOODWORKING!

Surface Modeling with Fusion 360
▶︎

Surface Modeling with Fusion 360

People Who Messed With The Royal Guard and Regretted It!
▶︎

People Who Messed With The Royal Guard and Regretted It!

Toothless Gears Make Much More Torque Than Conventional Ones, Here's How. Cycloid Drive Explained
▶︎

Toothless Gears Make Much More Torque Than Conventional Ones, Here's How. Cycloid Drive Explained

How to Modify a Mesh in Fusion - A real world example
▶︎

How to Modify a Mesh in Fusion - A real world example

What's New in Fusion 360 | Blend Curve | April 2023 | What Is Blend Curve? #fusion360
▶︎

What's New in Fusion 360 | Blend Curve | April 2023 | What Is Blend Curve? #fusion360