The Unused and Cut Content of Resident Evil (1996)

Happy Halloween! Before Resident Evil defined the survival horror genre, it went through a number of revisions. In this video, we’ll explore the game’s early prototype stages and reveal the untold story behind its creation - featuring unfinished level designs, scrapped characters, early character models, and reworked mechanics, all of which helped define one of gaming’s most iconic franchises. If you fancy helping me out: To join this channel:    / @revenantevil   Or my patreon:   / revenantevil   Thank you! Come talk to me in the ghost town:   / discord   Credits/Special Thanks: Thank you to @Gametaker12 for the ‘co-op’ mode beta footage. I found the V-Jump Festival footage over at: https://archive.org/details/v-jump-fe... https://www.crimson-head.com/ for some images used: Doll Room, Dewey & Gelzer drawings. You should check out their website, it's got some good stuff! and special thanks to @Rapapperthepepper for help with the video.