【対談】新生"バイオハザード"のつもりが…『デビルメイクライ』の誕生秘話(#4)

This is Okamoto's first YouTube interview with game creator Shinji Mikami, who, like Okamoto, also hails from Capcom! In the fourth episode, they talk about the story behind the creation of Devil May Cry and former PlatinumGames employee Hideki Kamiya. The next episode will be released tomorrow at 7 PM ♪ ============================================ ▮ Yoshiki Okamoto's Social Media Links https://lit.link/okdsgr ▮ Various Social Media ▶ YouTube (Yoshiki Okamoto Juku)    / @yoshikiokamotoworkshop   ▶ YouTube (English subtitles)    / @yoshikiokamoto2694   ▶ YouTube Sub-Channel    / @yoshikiokamotosubch   ▶ note https://note.com/yoshiki_okmt/n/n39dd... ▶ Twitter   / sasukebusaiku   ▶ Instagram   / sasuke.okmt   ▶ Clubhouse https://clubhousedb.com/user/yoshikiokmt ▶ Facebook   / yoshiki.okamoto.923   ============================================ ▮ About Me Yoshiki Okamoto (Game Producer) Born in 1961. He joined Capcom shortly after its founding in 1983 and produced numerous hit games, including "Street Fighter II." He left Capcom in 2003 and founded Game Republic. He began working on major game development at his own studio, but around 2010, the studio ran into financial difficulties and essentially ceased operations. In recent years, he has been involved in the project as one of the developers of the hit smartphone app, "Monster Strike." ============================================= ▮ About this channel With 42 years of industry experience, Yoshiki Okamoto, a rare game producer who turned his life around from 1.7 billion yen in debt to a peak monthly income of 430 million yen, will share behind-the-scenes stories about game development and information about the game industry.

[Conversation] "I want to make games too!" We asked about Tango GameWorks, the company he founded...
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[Conversation] "I want to make games too!" We asked about Tango GameWorks, the company he founded...

[Interview] The best development team was assembled, but they had to start from scratch... The br...
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[Interview] The best development team was assembled, but they had to start from scratch... The br...

神谷英樹が視聴者からのコメントに返信します!Part 4
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神谷英樹が視聴者からのコメントに返信します!Part 4

三上真司にまさかのドッキリ!?伝説のクリエイター、藤原得郎登場!
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三上真司にまさかのドッキリ!?伝説のクリエイター、藤原得郎登場!

50, 60代を、楽しみ尽くす。整う人生には『3つの智慧』
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50, 60代を、楽しみ尽くす。整う人生には『3つの智慧』

Kamiya Chronicles: First Steps | 神谷英樹:最初の一歩
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Kamiya Chronicles: First Steps | 神谷英樹:最初の一歩

Ōkami, Bayonetta & Devil May Cry creator Hideki Kamiya: Memories unblocked with Ikumi Nakamura Pt 2
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Ōkami, Bayonetta & Devil May Cry creator Hideki Kamiya: Memories unblocked with Ikumi Nakamura Pt 2

【BIGコラボ対談】スト2・モンストを生み出した怪物プロデューサーはおかんと同期?!『岡本吉起×おかんP  -栄光と挫折、そして再ブレイクへの軌跡- 』前編
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【BIGコラボ対談】スト2・モンストを生み出した怪物プロデューサーはおかんと同期?!『岡本吉起×おかんP -栄光と挫折、そして再ブレイクへの軌跡- 』前編

[Interview] Game creator Shinji Mikami makes his first appearance on Yoshiki Okamoto's Channel! B...
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[Interview] Game creator Shinji Mikami makes his first appearance on Yoshiki Okamoto's Channel! B...

【期間限定公開】狩野英孝、三上真司、鳥の爪団参戦!『夏のホラゲーSP 番外編』を大公開!【未公開映像】
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【期間限定公開】狩野英孝、三上真司、鳥の爪団参戦!『夏のホラゲーSP 番外編』を大公開!【未公開映像】

[#03] Revealing the secrets of development! How that masterpiece was created! Guest: Hideki Kamiy...
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[#03] Revealing the secrets of development! How that masterpiece was created! Guest: Hideki Kamiy...

[Interview] Why did they release Resident Evil on the GameCube? Behind-the-scenes stories from th...
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[Interview] Why did they release Resident Evil on the GameCube? Behind-the-scenes stories from th...

Keiji Inafune, the creator of "Mega Man," has finally come to Yoshiki Okamoto's YouTube channel! ...
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Keiji Inafune, the creator of "Mega Man," has finally come to Yoshiki Okamoto's YouTube channel! ...

Game creator Hideo Kojima, do you have any questions? | Tech Support | WIRED Japan
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Game creator Hideo Kojima, do you have any questions? | Tech Support | WIRED Japan

【#04】神谷英樹さんとの関係性!当時は〇〇で揉めた?!:ゲスト 三上真司【クリエイター偉人伝】
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【#04】神谷英樹さんとの関係性!当時は〇〇で揉めた?!:ゲスト 三上真司【クリエイター偉人伝】

Street Fighter 15th Anniversary Developer Interviews (2003)
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Street Fighter 15th Anniversary Developer Interviews (2003)

Hideo Kojima Answers Hideo Kojima Questions | Tech Support | WIRED
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Hideo Kojima Answers Hideo Kojima Questions | Tech Support | WIRED

[The Mystery of the 5-Year Silence] What Really Happened to Dragon Quest XII?
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[The Mystery of the 5-Year Silence] What Really Happened to Dragon Quest XII?

[Q&A] We'll answer questions from our viewers! Game development, Bio questions, Hideki Kamiya tal...
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[Q&A] We'll answer questions from our viewers! Game development, Bio questions, Hideki Kamiya tal...

【コラボ】ファミ通元編集長にファミ通レビューの採点基準を聞いてみた(バカタール加藤さん対談)前編
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【コラボ】ファミ通元編集長にファミ通レビューの採点基準を聞いてみた(バカタール加藤さん対談)前編