MMPR Power Nexus - TMNT shell out justice!

DOWNLOAD THE GAME HERE: https://shredditz.itch.io/mighty-morp... JOIN THE DISCORD:   / discord   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV The Teenage Mutant Ninja Turtles have arrived! Choose your turtle before the round begins, or let the game choose randomly for you. Either way, you can change them on the fly at any time! Their moves are almost entirely based around their NES games. (Tournament Fighters, The Arcade Game, and The Manhattan Project). A for punches. B for kicks. C for weapons. They may be ninjas, but they're still turtles. Some attacks may seem slow, but their hitbox will still be active. So, opponents, just cause they whiff doesn't mean it's a 100% safe yet! Each turtle gets 2 special attacks. Their unarmed special, based on Tournament Fighters, can all be executed by any turtle. If say Leo does a Mike special input, then Leo leaves and Mike enters! The other special is the weapon special. These are based on The Manhattan Project (except Raph's which was already identical to Tournament Fighters' Power Drill). Unlike the unarmed specials, these don't require charging, nor will swap into different turtles. ------------------------------------------------------------------------------------------------------- THIS IS IT... This is the final character in the game. I hope you enjoyed these reveals, and you continue to enjoy the game. I wish Youtube had made more people aware of this project earlier, but I'm grateful they made a lot more people aware of it at least in time for the final trailer! The project must come to an end, since the CHARACTER LIMIT established by the engine, 2D Fighter Maker, has been reached. (Also taking this opportunity to take care of IRL things) But while the game will receive a few more updates regarding balance, and other things, do keep your eyes open for little CPU tournament videos, and possible future projects I might drop on this channel. Thank you for trying the game! You, the fans, are the best and what kept me going! I really did give it my best for around a year and a half. :) - PD: Sorry for the loss of frames at the end. Really tried to get Premiere to not do that. :P