Challenge 2-1, 4 Turns - Mario + Rabbids Donkey Kong Adventure

Challenge 2-1 of the Donkey Kong Adventure done in 4 turns. Notes: -The sentries are needed to defeat the Bucklers before turn 4 ends. This sentry also does bonus damage to Bucklers. They are needed since DK and Rabbid Cranky aren't strong enough to defeat the final 8 enemies with their reaction shots. -We let the Ziggy attack Rabbid Peach on turn 1 so it will be nearby to be defeated easily and so Freeze can also be removed with a team jump. If Rabbid Peach hides behind cover, the Ziggy will run away and attack DK.