Unity Shader Graph Basics (Part 6 - Lighting Basics)

Lit shaders in Unity use physically based rendering techniques to model light as a function of an object's physical properties like smoothness, metallic, and albedo. Learn how to create Lit graphs in Part 6 of this tutorial series! I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions. ------------------------------------------------------------------------ 👇 Download the project on GitHub: https://github.com/daniel-ilett/shade... 🍃 Get the grass texture: https://ambientcg.com/view?id=Grass001 📰 Read this tutorial in article format instead: https://danielilett.com/2024-03-19-tu... ------------------------------------------------------------------------ ✨ Grab Snapshot Shaders Pro or Hologram Shaders Pro here (affiliate): https://assetstore.unity.com/publishe... 📚 Get a copy of my shader book here (affiliate): http://www.dpbolvw.net/click-10074214... ------------------------------------------------------------------------ 💬 Join the Discord:   / discord   💖 Support me on Patreon: https://www.patreon.com/danielilett?f... ☕ Or throw me a one-off coffee on Ko-fi: https://ko-fi.com/danielilett ------------------------------------------------------------------------