The 360° Gaussian Splat Workflow: Is It Worth The Effort?
Is it actually worth using a 360 camera for Gaussian Splatting? In this video, I break down the high-complexity, hybrid workflow of combining 360-degree footage with traditional perspective camera captures. While 360 cameras provide unique coverage, the pipeline to get a usable Gaussian Splat is significantly more difficult than a standard camera workflow, with a lower quality result. We cover the entire process, from the initial resolution challenges to the advanced masking and alignment required to bring these two vastly different data types together. Tools Mentioned 360 Gaussian: https://laskosvirtuals.gumroad.com/l/... 360SFM: https://thevfxsoup.gumroad.com/l/360SFM Supersplat Snap Alignment Tool: https://github.com/VFX-Soup/superspla... Live Splat Preview: https://superspl.at/scene/bc92901f Chapters 00:00 Intro 00:23 Perspective camera design 01:19 360 camera lenses 02:48 The resolution problem 04:14 Why use a 360 camera at all? 05:20 The Hybrid Workflow overview 08:10 Insta360 App conversion 09:35 Resolve edit 10:25 AI Magic Mask 14:22 360 Gaussian 15:00 360SFM: Processing equirectangular frames 21:45 Lichtfeld Training with masks 22:30 Supersplat Editor (Local) 23:45 Splat orientation, scaling & cleanup 28:05 Perspective camera workflow recap 28:50 Using the Snap Alignment tool: Merging two splats

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