Mastering interactivity with Figma State Machines | Better Motion Ep.6

Join Jaime and our senior product designer, Hyo, as they explore the powerful new state machine features in the Figma to Lottie plugin. In this episode, you will learn how to transform your standard Figma prototypes into exportable, interactive motion assets that respond to live triggers like clicking and hovering. Try Figma State Machines: lottie.link/figma-sm Timestamps 00:00: Introduction to interactive motion assets in Figma 01:24: Defining state machines & their use in live interactions 05:01: Demo of the "Figma to Lottie" playground & standard smart animation 07:02: Step-by-step guide to setting up click-triggered state machines in Figma 11:53: Previewing and switching between "On Click" & "While Hovering" triggers 14:01: Advanced editing in Lottie Creator for deeper keyframe & segment control 17:41: Demonstrating nested prototypes & scaling back to classic animations #LottieFiles #Lottie #MotionDesign #Animation #Motion #LottieAnimation #LottieCreator #InteractiveAnimation #FigmaAnimation #StateMachines