Rooms Low Detailed Redux - Why DB-200 Was A Mistake

17 MINUTES OF DB-200 BEING ACTIVE DB-200 Mechanic: Initially rushes to about 20 rooms behind the main room and emits a high pitched noise before rushing back to the lobby. During the amount of time it's going back to the lobby, the player CANNOT HIDE AT ALL. DB-200 will then rebound 1 to 4 times, playing a low pitch sound at the entity spawnpoint (room 0) when attacking for real or repeating its initial behavior of rushing to 20 rooms behind the main room and emitting the high pitch noise again. ...This wouldn't be a problem if one rebound didn't take over 5 minutes by room B-400.