Sam Lake: The Remedy story so far - Digital Dragons 2017
Remedy’s Creative Director Sam Lake takes you on a magical mystery tour through the past 20 years of Remedy Game history – Max Payne, Alan Wake, Quantum Break – the storytelling, characters and the worlds. The presentation gives you a walkthrough of the methods and the madness, and (as a bonus level) thoughts on games yet to come.

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Sam Lake on Puoli seitsemän interview (with subtitles)

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The Role of Music in Remedy's Video Games

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Creative Director Sam Lake Talks Alan Wake 2 and Live Action in Games | AIAS Game Maker's Notebook

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Control - New York Comic Con - Audience Q&A

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Sam Lake INTERVIEW: The Intersection of Narrative in Games, Films, and Literature

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Control - New York Comic Con - Remedy All Stars Panel

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S13 E14: Primaries & New College of Florida: 6/7/26: Last Week Tonight with John Oliver

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100 Rapid-Fire Questions with Quantum Break's Sam Lake

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Mike Pondsmith - Looking at a Franchise From The Other Side

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The Story of Remedy

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David Lynch MasterClass / English subtitles /

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Sam Lake Explains The Alan Wake Story So Far - IGN First

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Sam Lake can't wait to play Baldur's Gate 3 and looks back on Alan Wake's iconic layers | Checkpoint

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Sam Lake on Alan Wake 2, Control, How Max Payne Changed His Life, and More! - IGN Unfiltered 44

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Sam Lake on how David Lynch inspired Alan Wake 2 and Remedy's approach to creating games | BAFTA

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Tomorrow with Rovio - Episode 26: Sam Lake

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Sam Lake at EGX Theatre (EGX London 2023)
![Making of - Alan Wake 2 [Behind the Scenes]](https://i.ytimg.com/vi/4_edKOp19kY/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLAy8qbyfUd3YgBD6rmGiu7Hn9svsQ)
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Making of - Alan Wake 2 [Behind the Scenes]

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Sam Lake and the Remedy team shine a light on what it takes to make games like Alan Wake 2 | BAFTA

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