How Gameplay Loops Keep You Playing
Check out Errant Signal: https://t.co/57JMC0IPXm?amp=1 Also I lied the link to my patreon is in the comments, sike! The Architect isn't the only person out there with a steadily growing backlog of games that's impossible to ever finish- and despite that, they still go back to the same old games time and time again, but what makes a game compelling, and what makes us get bored of a title long before we've finished it? The answer, is gameplay loops, a foundational game design trick designed to keep you playing for longer, but that's not always a good thing. Support me on Patreon!: / architectofgames Follow me on the Twittersphere!: / thefearalcarrot You Saw: Starcraft 2 - 2010 Frostpunk- 2018 Astroneer- 2019 Grim Dawn- 2016 Deus Ex: Mankind Divided- 2016 Steamworld Dig 2- 2017 Transistor- 2014 Hades- Early Access Destiny 2- 2017 Steamworld Quest- 2019 Wandersong- 2018 Pyre- 2017 Super Mario 64- 1996 Doom- 1993 DOOM- 2016 New Super Luigi Bros U- 2014 A Hat in Time- 2017 Jamestown- 2011 Furi- 2016 Bayonetta- 2009 Total Warhammer 2- 2017 Final Fantasy 6- 1996 Dark Souls- 2012 Sunless Skies- 2019 The Hex- 2018 Far Cry 3- 2012 The Lenged of Zelda: Breath of the Wild- 2016 Far Cry 5- 2018 Super Paper Mario- 2007 Pokemon Ultra Sun- 2017 Pokemon Fire Red- 2004 Pikmin- 2001 Factorio- Early Access (technically) Devil Daggers- 2016 Bad Rats- 2007 Clash Royale- 2016 Candy Crush- 2012 Bejeweled 3- 2010 Sonic Adventure 2- 2001 Rimworld- 2016 Her Story- 2016 Ai War 2- 2019

Leveling Up Progression Systems

Gameplay Loops Are Out, Chains Are In

What Does "Immersion" Actually Mean?

How to Keep Players Engaged (Without Being Evil)

What Makes a Great Secret?

How Games Use Feedback Loops

Core Game Loops

The Hidden Purpose of Hub Worlds

The "Number Go Up" Addiction

How Outer Wilds Makes Running Out of Stuff Fun

How To Forget A Game

What Makes A Game Replayable?

The Most Inventive Anti-Cheats in Gaming History

30 Things I Hate About Your Game Pitch

The Anatomy of a Bossfight

The Celeste Speedrun Only One Person has Completed

How Games Get Balanced

How Games Communicate, Without Saying Anything

How To Make RPG Combat More Interesting

