Wwise & Unity Tutorial - Footsteps | WiDHiD

Welcome to the first episode of 'What I Did, How It's Done' where you'll learn the creative process of recording/mixing audio, use middleware software like Wwise and FMOD, and integrate audio into game development software like Unity and Unreal Engine. This first episode will teach you a few different techniques on how to add footstep sounds into your game. Have any questions? Compose a comment below or send a tweet to my Twitter. Reference Google Doc: https://docs.google.com/document/d/14... Twitter:   / characomposer   0:00 Introduction 2:34 Recording Audio 3:34 Mixing Audio 4:37 Wwise Part 1 Simple Footsteps 10:38 Wwise Part 2 Adding Locomotion 13:25 Wwise Part 3 Blending Two Terrains 16:37 Unity Part 1 Setting States with Colliders 23:35 Unity Part 2 Setting RTPCs based on Distance 26:08 Outro #gameaudio #wwise #unity #indiedev #gamedev