Why some games lie to you
I started thinking recently about what it means when a game tells you, as a player, a deliberate lie. It all came to a head after playing Hellblade Senua's Sacrifice. I wanted to now know, "when does a game's lie go too far?". In this video I try my best to answer this question by looking at games like Hellblade, Telltale's The Walking Dead, Life is Strange, Spec Ops: The Line, Deus Ex Human Revolution, Gears of War, and Guilty Gear Strive. Hope you enjoy :) ________ Bluesky: https://bsky.app/profile/pixel-whip.b... Patreon: / pixelwhip Sources: Quotes from Antoniades: https://www.pcgamesn.com/hellblade-se... GOW health: • Bridging the Gap Between UX Principles and... GOW multiplayer damage: https://mp1st.com/news/gears-of-war-m... GGST: https://www.dustloop.com/w/GGST/Damage Walt William's stance on black/white fades: https://arstechnica.com/gaming/2012/0... Hellblade Polygon article: https://www.polygon.com/2017/9/15/163... 0:00 Introduction 1:55 Hellblade's Unabashed Lie 17:09 Lying About Mechanics Gone Wrong 24:44 Lying About Mechanics Gone Right 31:19 Lying About Scope 40:32 A Tame Lie About Outcomes 43:52 The Most Serious Lie of 2012 56:18 Closing Thoughts A deep dive analysis on the topic of lying in video games. I guess you could call it a video game video essay.

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