Mario & Sonic at the Olympic Games 瑪利歐和超音鼠在北京奧林匹克運動會 美版 wii 實體試玩

#supermario #sonic #olympics #wii #sega #beijing2008 Mario & Sonic at the Olympic Games is a 2007 crossover sports and party game developed by the Sega Sports R&D Department. It is the first installment on the Mario & Sonic series. It was published by Nintendo in Japan and by Sega in other regions, and released on the Wii in November 2007 and the Nintendo DS handheld in January 2008. The first official video game of the 2008 Summer Olympic Games, it is licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia (ISM), and is the first official crossover game to feature characters from both the Mario and Sonic the Hedgehog series. Mario & Sonic on the Wii and DS is a collection of twenty-four events based on the Olympic Games. Players assume the role of a Nintendo or Sega character, using the Wii Remote to mimic sports actions such as swinging a paddle. The DS version uses the stylus and button controls. Both games follow rules and regulations of the specific sports. Sega adopted the IOC's mission of promoting sportsmanship and interest young people in the Olympics by using its characters; following this theme, Nintendo allowed Sega to include Mario with Sonic the Hedgehog, created by Sega as a mascot to rival Mario in the early 1990s. Critics praised the multiplayer interaction of the Wii game, and variety of events of both versions, but criticized the Wii version for its complexity and its DS counterpart for not offering the same interaction between players. The Wii game was awarded the "Best Wii game of 2007" at the Games Convention in Leipzig. Mario & Sonic sold over 10 million units and started a series of related sport video games to coincide with upcoming Olympic events. 《瑪利歐和超音鼠在北京奧林匹克運動會》(日版名:マリオ&ソニック AT 北京オリンピック,英文版名:Mario & Sonic at the Olympic Games),是由世嘉日本體育研發部門開發的運動遊戲。遊戲在日本由任天堂出版,而在北美、歐洲及其他地方由世嘉發行。該遊戲由國際奧委會(IOC)通過國際體育多媒體正式獨家授權。該遊戲是第一次正式的融合了瑪利歐系列與超音鼠系列中的角色。遊戲於2007年11月在Wii平台發佈並在2008年1月於掌機任天堂DS平台發佈,其是2008年夏季奧運會的第一個官方電子遊戲。 Wii和DS平台的《瑪利歐與超音鼠》集合了奧運會的二十四個專案。玩家可以扮演任天堂或世嘉的角色,並在這些專案中和其他角色競爭。玩家可以使用Wii遙控器來模擬現實生活中的運動動作,如划槳。而在DS版本中則利用觸屏筆和按鈕進行控制。兩個版本的遊戲都嚴格遵照了對應體育專案的規則及條例。世嘉採納國際奧委會促進體育精神的任務,並渴望年輕人通過使用它的角色來激起對奧運會的興趣。由於上述內容可以為奧運會提供競爭的體育氛圍,世嘉在得到任天堂的許可後也使用了瑪利歐的角色。超音鼠是世嘉在1990年代初,為了和任天堂的旗艦角色瑪利歐的吉祥物競爭,而發佈的電子遊戲角色。 總的來說,評論家稱讚Wii遊戲的多人互動和兩個版本的各種賽事。然而,評論家批評Wii版不夠簡單,而DS版本則不支援玩家之間的互動。Wii版本在萊比錫遊戲展上被授予「2007年最佳Wii遊戲」。兩個版本的遊戲銷售量超過1000萬份,此後也發展為按奧運年度定期推出的電子體育遊戲系列,續作中不僅夏季,也有着冬季奧運的版本。 遊戲曾由神遊科技進行中文化並計劃配合中國大陸行貨版Wii發售,但是行貨Wii最終取消,本作的中文化計劃最終也擱淺。

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