[TAS] Time Crisis 1 Arcade in 8'37"82 (Story mode)
Tool-assisted speedrun (TAS) of Time Crisis 1 arcade in 8'37"82 (Story mode) Goal: Finish the game as fast as possible without worrying about accuracy. If you want to see a video with 100% accuracy in 9'22"85, watch • [TAS] Time Crisis 1 Arcade (9'22"85) (Stor... Notes: -It is possible to fire every 4 frames, so you can empty your clip in less than half a second (21 frames). -It takes at least 12 frames to reload. And you have to wait another 10 frames before you can reshoot. Thus, the TAS must wait 22 frames between clips. -Here is a list of things I did in this TAS. If you know of other time savers, let me know. -At 2:29 I shoot at the car -At 4:26 I didn't shoot the thing on the right of the screen. The animation of all the pillars falling on enemies is fun to watch but if I did that I lost 5 seconds. But in a normal game, I think it probably takes less time than shooting everyone. -At 10:04 I shot the Yellow Ninja before he jumped somewhere else. -At 11:56 and 12:05 I shot the two grenades Thanks Kim Sama / キム様 for some hints. But the thing I did that saved me the most time was shooting enemies three times instead of one. For some reason, when shooting an enemy, if you shoot them 2 times, the death animation is shorter, and if you shoot them 3 times, it's even shorter. Since very often the game waits for the end of dying animations before advancing, in the end you save a lot of time because of this. The time saved with this trick is much more than I had expected. You would think doing this trick on the last enemy before moving is enough, but in a TAS, when there are 4 enemies to shoot, it's often faster to shoot the first two with 3 bullets each, then reload then shoot the other two also with 3 bullets each. In some places I gained 1 second with this. As this complicated the TAS, it is more than possible that I missed a few tenths of a second here and there. What is a TAS? / prog61 For a good introduction to TASing: • How to create the perfect speedrun - Tool-... For more information visit https://tasvideos.org. 0:00 Start 0:07 Stage 1 3:45 Stage 2 7:37 Stage 3 12:51 End
![[TAS] Time Crisis 1 Arcade (9'22"85) (Story mode) (100% Accuracy)](https://i.ytimg.com/vi/Qp6lbYHhHWk/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBlltdeHLLi3m6Hf3qLXa1p9HTubA)
[TAS] Time Crisis 1 Arcade (9'22"85) (Story mode) (100% Accuracy)
![[TAS] Terminator 2: Judgment Day Arcade](https://i.ytimg.com/vi/dL0Al7VTuWQ/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCMIS2BRV3WRtFJ9GxTHrQF_4EJuA)
[TAS] Terminator 2: Judgment Day Arcade
![[TAS] Time Crisis II: The 4.2 Million Dollar Man](https://i.ytimg.com/vi/rz1r7F7avCg/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLAbaDv4rXP04wQ9VBqZbueqaJO8Xg)
[TAS] Time Crisis II: The 4.2 Million Dollar Man
![[TAS] Point Blank 2 Arcade (254,711) (Insane)](https://i.ytimg.com/vi/A0IieguC8iA/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCyab26fdb8dB8wIjlP0aTk0EYwlw)
[TAS] Point Blank 2 Arcade (254,711) (Insane)

Crisis Zone Arcade - 5,326,550 - No Damage Taken

Time Crisis 1 (PS1) No Damage 10'28"70

Time Crisis 1-4 + Crisis Zone real arcade intros and attract modes 4K 60FPS
![[TAS] Jurassic Park Arcade (2 players) (Sega 1993)](https://i.ytimg.com/vi/mvDpogQ0w-w/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDGhVvvK1dcVXSgpNVTnd2oi4sveQ)
[TAS] Jurassic Park Arcade (2 players) (Sega 1993)

Time Crisis 1 Special Mode B-C Route TAS

Evolution Of WILD DOG Fights In TIME CRISIS 1995-2015 (No Damage)
![[TAS] Paperboy Arcade 681,616 (Hard Way) (in 8:31) (Grand Slam 1,331,863)](https://i.ytimg.com/vi/ng2MehXcc_w/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDmNthYr5g4rGMSLnpiZoq960iYaw)
[TAS] Paperboy Arcade 681,616 (Hard Way) (in 8:31) (Grand Slam 1,331,863)
![[TAS] Operation Wolf - 1,800,000 - 5 Loops - NO Flash](https://i.ytimg.com/vi/FmomYSsgIUo/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLA23Au-QF33MNmNFB--WcvbK0jx6A)
[TAS] Operation Wolf - 1,800,000 - 5 Loops - NO Flash

Time Crisis: Project Titan (PSX) Longplay (100% Accuracy)
![[TAS] NES Mike Tyson's Punch Out!! (USA) by McHazard in 17:37.84](https://i.ytimg.com/vi/qDZ3sM3YwHs/hqdefault.jpg?sqp=-oaymwE9CNACELwBSFryq4qpAy8IARUAAAAAGAElAADIQj0AgKJDeAHwAQH4Ab4HgALQBYoCDAgAEAEYESBvKHIwDw==&rs=AOn4CLDpNiyvOE6-_OlR7BA3Qg-ftT2EKw)
[TAS] NES Mike Tyson's Punch Out!! (USA) by McHazard in 17:37.84

【TAS】ALIEN VS PREDATOR (ARCADE \ 1994) - LINN KUROSAWA

Time Crisis 1 Special Mode BBB Route TAS
![[TAS] CarnEvil Arcade (Very Hard) in 20:54 (4,761,970)](https://i.ytimg.com/vi/mVBIqf8iAKs/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDENiLmfCagxR_ixmmJHyEAH3QI0Q)
[TAS] CarnEvil Arcade (Very Hard) in 20:54 (4,761,970)
![[TAS] Alien 3 :The Gun - 21,270,000](https://i.ytimg.com/vi/8bpA5veoEmU/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDrDTK-BCCByyRUoQaFTkFHVMdfmQ)
[TAS] Alien 3 :The Gun - 21,270,000

Time Crisis 2 (PS2) - No Damage - 2,048,510

