I Built a Farming Game Using Only AI (Claude Code + Godot)

I built a farming game prototype called ClaudeValley using nothing but Claude Code and the Godot engine. No manual coding, just vibe coding my way to a working Stardew Valley-style farm sim. In this video I'm starting completely from scratch and letting Claude Code write the GDScript, structure the project, and bring the prototype to life. We're planting crops, building out the core farming loop, and seeing just how far AI assisted game development can actually take a solo prototype in 2026. Drop a comment below! What feature should I have Claude build next? --- 🤖 Built with: Claude Code → https://claude.com/claude-code 🛠️ Engine: Godot → https://godotengine.org --- #aigamedev #ClaudeCode #Godot #VibeCoding #StardewValley