Realistic Wooden Floor in Substance Designer ( Part 1 )
In this Substance Designer tutorial we will be creating fully procedural height map for Versailles wooden floor. Part 2 coming soon! Get the files from the tutorial on my Patreon: / filiphodas My Setup: Laptop: https://amzn.to/3dOJbTQ CPU: https://amzn.to/2UEoQJe GPUs: https://amzn.to/3bQ9Ei Motherboard: https://amzn.to/2wc3xFH Ram: https://amzn.to/2X6yqGD PSU: https://amzn.to/2RaIiv3 Case: https://amzn.to/348RcOT Screens: https://amzn.to/2wavE83 Tablet: https://amzn.to/2xIKZNN Mouse: https://amzn.to/2UXIbUY Keyboard: https://amzn.to/3dSkvtw Camera: https://amzn.to/3dVtBpm 16-35mm: https://amzn.to/2x0esmb 70-200mm: https://amzn.to/2UYpZuh Microphone: https://amzn.to/2RbWK6d –––––––––––––––––––––––––––––– Follow me: / hoodass / filiphds / filiphodas / filiphodas –––––––––––––––––––––––––––––– Contents: –––––––––––––––––––––––––––––– 00:00 Intro 01:09 Creating base shape 07:00 Adding height variation using Flood Fill node 15:05 Adding chipped edges 18:53 Creating wood texture 25:00 Mapping texture to the planks 34:43 Adding wood damage and edge wear 39:38 Adding surface details (dents and scratches) 43:18 Outro –––––––––––––––––––––––––––––– Track: Imaginary Love — INOSSI Free Download / Stream: hypeddit.com/link/roek7n ––––––––––––––––––––––––––––––

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