MonoGame Code Time! w/Tom Spilman, working DX12 backend w/Ascent!
Check out the live coding stream with the MonoGame Foundation as we further improve the framework or our upcoming 3D game, Ascent. Our regular Friday session where Tom is trying to track down those last bugs for the 3.8.5 release and get this shipped. The music is by AdhesiveWombat: / adhesivewombat

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Zig 2026: No-AI Policy, $670K Foundation, Left GitHub & Why Zig Isn’t 1.0 - Andrew Kelley Explains

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MonoGame University w/Simon Jackson - 2D Shaders

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Politics Chat, July 7, 2026

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MonoGame University w/Simon Jackson - 2D Shaders

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Learning Game Dev in my 50's - Starting with C# & MonoGame

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Ladybird Browser: State of the Union

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Don't Hang Up On AI Scammers. Do THIS Instead.

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Place your brain in the frequency of wealth, prosperity and total abundance - Attraction Law

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How I Accidentally Set a World Record in Opus Magnum

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How 1999 Quake 3 Teaches Elite Software Engineering

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Joe Rogan Experience #2524 - Rupert Lowe

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I tried TempleOS as a C++ dev

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Are We Man Enough for Clean Energy? | Lunch Money with Paul Krugman and Heather Cox Richardson

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The Frequency of God 963 Hz - Attract love, protection, wealth, miracles and blessings without limit

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The Raspberry Pi I wasn't supposed to buy

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Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

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How Rockstar fit an entire city into PlayStation 2 memory

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Bricks and Minifigs Tried to Get Me Arrested to Stop This Video

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Something is jamming GPS over Europe. Here's what we found

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