[SFC] Jikkyou Oshaberi Parodius 実況おしゃべりパロディウス FAIRIES 100% CLEAR (Mike, LV.1)
Title translation - Chatting Parodius Live Developer(s) KEC(Konami) Osaka Development Department 11 Publisher(s) Konami Platform(s) Super Famicom Release: December 15, 1995 (JP) ※"SA1" (Super Accelerator 1) that improves processing speed is mounted in ROM. ◇SPEECH MISTAKE If you press the A button at the right time on the title screen, you will hear the words "Jikkyou Pawapuro...". Time Stamp 00:00 INTRO 2:43 STAGE 1 - SEOUL (DISCO + OSAKA DOTONBORI) 7:02 STAGE 2 - SCHOOL (TOKIMEKI MEMORIAL) 12:46 STAGE 3 - FIELD (TWINBEE) 17:57 STAGE 4 - EDO (GANBARE GOEMON) 25:31 STAGE 5 - SWEETS (XEXEX) 29:54 STAGE 6 - HIGHWAY (LETHAL ENFORCERS) 34:48 STAGE 7 - BOSS RUSH (GRADIUS SERIES) 37:55 STAGE 8 - FESTIVAL (GRADIUS 3) 43:09 ENDING 44:06 STAFF ROLL 46:45 SPEECH MISTAKE 'JIKKYOU PAWAPURO' 47:02 COLLECTED ALL FAIRIES Played by seabook #パロディウス #Parodius
![[SFC] Gokujou Parodius 極上パロディウス Koitsu Playthrough(LV.8)](https://i.ytimg.com/vi/G0i2p4L2kvU/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLDf0MZZvhjb95R01vpW2_rnHi4wCw&usqp=CCY)
[SFC] Gokujou Parodius 極上パロディウス Koitsu Playthrough(LV.8)
![[SFC] Jikkyou Oshaberi Parodius 実況おしゃべりパロディウス Playthrough(Soitsu, LV.8)](https://i.ytimg.com/vi/lGAHS110W0Q/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLCfCTvpUYnUEI2Nmtigrw7ukcgrhw&usqp=CCY)
[SFC] Jikkyou Oshaberi Parodius 実況おしゃべりパロディウス Playthrough(Soitsu, LV.8)

【SS】コナミ『極上パロディウスだ!』_ハーベストモード(MAX)ノーミスクリア OP~ED🐙
![[SFC] Kiki KaiKai: Tsukiyo Kayako 奇々怪界 月夜草子 Hard Mode Clear](https://i.ytimg.com/vi/2Cvph5COPPk/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLDBOATLMO_qu86hwLV2P_752uIgrA&usqp=CCY)
[SFC] Kiki KaiKai: Tsukiyo Kayako 奇々怪界 月夜草子 Hard Mode Clear

The Making of Street Fighter II

Tengai

Trumps irre WM-Pläne | Käfigkampf zum 80. | extra 3 vom 11.06.2026 · Teil 1/2

【BGM】プレイステーション 極上パロディウス 高音質BGM 全40曲
![[SFC] Ganbare Goemon 3: Shishijyuurokubei no Karakuri Manji Katame / Maneki-neko 100% CLEAR](https://i.ytimg.com/vi/Nz_D_DUMfqQ/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLDakAk9HVXO3PULsUesjnKZmtLwaA&usqp=CCY)
[SFC] Ganbare Goemon 3: Shishijyuurokubei no Karakuri Manji Katame / Maneki-neko 100% CLEAR
![TOP 10 Secrets in Super Mario World | Super Nintendo [Original SNES Capture]](https://i.ytimg.com/vi/L6Sccjh_MrI/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLA45dpfUs1qzgwF9avfO76GiugeqA&usqp=CCY)
TOP 10 Secrets in Super Mario World | Super Nintendo [Original SNES Capture]

Mexiko – Südafrika Highlights | Gruppe A, FIFA WM 2026 | sportstudio
![60 Amazing MS-DOS Games in 10 Minutes [1991–1997] – Part 2 (Heretic, Warcraft II, Quake!)](https://i.ytimg.com/vi/fugj8JLQEDU/hqdefault.jpg?sqp=-oaymwFBCNACELwBSFryq4qpAzMIARUAAAAAGAElAADIQj0AgKJDeAHwAQH4Af4JgALQBYoCDAgAEAEYciBQKDYwD7gC8xg=&rs=AOn4CLBiTZYytNcHdXivdWAg7MWUPNazkw&usqp=CCY)
60 Amazing MS-DOS Games in 10 Minutes [1991–1997] – Part 2 (Heretic, Warcraft II, Quake!)

How can two 8-bit systems have such different graphics?

Fall asleep while I build a zoo

Why did PS1 and N64 games look so different? | Console Wars

"Heinz Erhardt" bei "Was bin ich" - Ganzer Auftritt ("ohne" Made, SCHADE)

極上パロディウス(こいつ)/Fantastic Journey 6,757,800
![[SFC] Super Donkey Kong スーパードンキーコング 101% CLEAR](https://i.ytimg.com/vi/EeYb2kLeuzg/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLBWE5vU7hsza1zAwaSI2xKVRITmFQ&usqp=CCY)
[SFC] Super Donkey Kong スーパードンキーコング 101% CLEAR

Woran Trump und Putin gerade scheitern – Analyse mit Militärökonom Keupp I ZDFheute live

