GunZ: The Definitive Tutorial - Advanced K-Style Guide 2025 - Animation Breakdown & Analysis

The Only Tutorial You'll Ever Need For GunZ The Duel Ever There's so many moments where I'm playing GunZ, have someone try to explain a "move" to me, show it to me, tell me it's name, but then explain NOTHING about it. Or it's just another move, done in a very specific way. My intent with this video is to create a reference point for any future tutorial videos that might pertain to certain animation interactions or properties, or for any average user who runs into weird animation bugs that they don't understand, and hopefully try to explain and/or make sense of how and/or why it's happening. In hopes to help newer players try to make sense of this whole learning experience, I've broken down almost every animation within GunZ (I missed a few odd ones, mostly related to Quest and Dagger, but this is a K-style tutorial not a D-style tutorial) Please, feel free to pause, rewatch, and take advantage of Youtube's fancy slowmo feature if you want to try to watch what inputs I'm doing as I'm performing certain actions, if there's something you don't understand about, for example, the cadence of timing your inputs, which is a big part of learning GunZ LINK TO THE BIBLE: https://docs.google.com/document/d/e/... ⚔️JOIN THE *OFFICIAL* STEAM GUNZ DISCORD SERVER⚔️   / discord   🔫 Join the community-ran discord server, GunZ GG!🔫   / discord   subscrub    / @airking990      / channel   JOIN MY NEW DISCORD SERVER   / discord   Other stuff i use: twitter:   / airking990   twitch:   / airking990   Songs used in order: w ä t e r m e l t - s u m m e r Dweeb - Meditation MAXGONZ - Side By Side $pookydaghost - W A L L R I D I N ' [$pookydaGhost x TRE FLIP] $pookydaghost - W E E D W I Z A R D 2 DJ YUNG VAMP - PARTY AND BULLSHIT EZEKEY - Since we talkin [w/ soft jumba] CoryaYo - easylike (extended version) Caleb Belkin - Water (Extended version) driver - Shadow jetson - knives Titlecard 0:00 GunZ Move Name Disclaimer 0:06 Intro 0:14 Table of Contents 1:31 Animation & Character States & Their Properties 1:39 Idle/Walking Animation 2:22 Ground Jumping/Freefall Animation 2:43 (Sword) Slash Animations 3:06 Grounded Slash 3:13 Aerial Slash 3:57 Blocking 6:36 Flip/Altfire 7:51 Tumble 9:26 Reloading 10:05 Weapon Switching 10:35 Dashing 11:38 Wall Jumping 13:05 Wall Running 14:56 Wallhang 17:14 Shooting 17:52 Massive Charge 18:49 Massive Attack 19:48 Massive Stun 20:23 Grenade Throwing 20:43 Medkit Usage 21:15 "Flipped" Animation 21:54 Recovery/Safefall Animation 22:10 Slash "Bounce"/"Recoil" 23:31 Stun Animation 24:20 "How to" chain moves together 25:23 Understanding the "Order of Actions" 26:26 Cleaning Up Mechanics 26:41 Shimmer Shot 27:01 Controlling Momentum 27:35 Walljump Angles 28:35 Silent Dashing 29:41 Dashbreak and dash timing 30:28 Blinkdash/step/yo-yo 31:15 ELABORATE BREAKDOWN OF "ADVANCED" MOVES 32:01 Conclusion 33:13