Lizardmen Q&A 4: Revealing the Great Plan
Time to take another look back at the enigmatic Lizardmen and learn more about them through your questions! 1. MOIDALIZE: How do lizardmen justify spear-armed units when they themselves are monstrous, bitey lizard creatures? What must they contend with in their normal lives to justify their weaponry? 2. Squats Forever: Why is there no flying snake monster or mount based on Sotek like honestly because it would basically be a Quetzalcoatl creature and that would be sick. 3:59 3. Twolf88: Can you explain how Lord Kroak is still alive and able to communicate with the other Lizardmen/Slann? I can't really find much in-depth about the whole process on such a seemingly powerful character. 6:46 4. HeshKadesh: The Sacred Spawnings are something from Lizardmen of 6th Edition. While they technically still have a thing in fluff, there is less mechanics discussion. Can you explain more about the Sacred Spawnings, and if they were to be included, in what manner do you think they would be included, and what possible gameplay mechanics those sacred spawnings could be interpreted as? 12:07 5. Thorgrim Grudgebearer the great: Do lizardman decide when a spawning happens or do new lizardman just pop up without warning? 16:44 6. Chubbyninja Ninja-Brony This is my question. How strong are and what kind of quality do the average weapons by the Lizardmen have? 22:43 7. 정진우: do lizardmen get their beasts of war (like the stegadons, terrordactyls, carnosaur, troglodon, cold one ect) from breeding and raising them? 26:16 8. Alkono Dival: I know that the lizardmen will never alter the spawning pool, but could they modify the spawning pool to get better/different saurus or stinks, or even a new kind of lizardmen? 33:32 9. Julian Swinton29: Are there in the old world lizardmens to or something similar? 38:51 10. Tyrion Lamperouge: Any chance of seeing dread saurian or thunder lizard in the campaing map as a mechanic? 42:02

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