Unity Timeline Animation with Characters
Blending animations and masking. Blending is used to smooth out the motion between two clips. Masking is used to project one motion on top of another motion, like making a character wave as it also runs.

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Unity Video Tutorial: Getting Started with Timeline

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Cutscene in Unity 3D | Timeline in Unity | CG Aura
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Unity 2021 Timeline and Cinemachine Tutorial - Part 1

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Animation Mask Override (Animator & Timeline) | Unity

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How to Animate Characters in Unity 3D | Animator Explained

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Exporting Unity Scenes as Video

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