Star Wars AT-AT Walkers in Unreal Engine

My AT-AT's have left the confines of Autodesk Maya, traversing the vast expanse of their local PC hard drives to find a new home in Unreal Engine. Just checking in on them to see how they're doing. Software: Maya Unreal Engine 5.3 DaVinci Resolve 18.6 Adobe Photoshop Adobe Illustrator Rig: Mine, I built it in Maya. Made entirely by Jeremy Cummins using Unreal Engine 5.3, Autodesk Maya and DaVinci Resolve 18.6 . It took about two months not including the rig creation.