2XKO Darius/Blitzcrank Advanced Freestyle Combos (feat. Jinx & Yasuo)

I am nowhere close to a high level player as you can see from some of my gameplay from the start and end of the video. This is not a guide to get better at the game; it's a compilation of challenging combos performed in training mode. Better players will likely have more creative setups to open up opponents, as well as save assist for oki more often. 00:45 blitz_dar_-corner_burst_into_S2-tag_0bar_limit_strike_426 00:56 blitz_dar_-corner_cgrab_2bar_706 01:13 blitz_dar_-corner_LMHS2_1bar_687 01:32 blitz_dar_-corner_LMHS2_1bar_and_ult_1027 02:00 blitz_dar_-corner_LMHS2_1bar_limit_strike_757 02:19 blitz_dar_-corner_LMHS2_side_swap_0bar_limit_strike_597 02:36 blitz_dar_mid_grab_scuffed_419 02:50 blitz_dar_mid_L-2M-M-2H_bnb_into_tech_trap_2bar_331+709 03:12 blitz_dar_mid_LMHS2_0bar_limit_strike_598 03:28 blitz_yas_-corner_wrecking_ball_701 03:48 dar_blitz_+near_wall_dead_assist_tech_trap_close_range_M_tech_trap_p1_517 04:07 dar_blitz_+near_wall_dead_assist_tech_trap_close_range_M_tech_trap_p2_521 04:19 dar_blitz_-corner_burst_into_S2-tag_0bar_455 04:32 dar_blitz_-corner_close_range_M_(wreckless_j2H_variation)_2bar_986 04:57 dar_blitz_-corner_max_range_(wreckless_easier_variation)_2bar_955 05:21 dar_blitz_-corner_max_range_M_0bar_full_steam_end_wball_oki_728 05:41 dar_blitz_-corner_max_range_M_2bar_970 06:03 dar_blitz_-corner_max_range_M_2bar_981 06:27 dar_blitz_-corner_max_range_M_full_steam_end_728 06:48 dar_blitz_-corner_throw_no_assist_0bar_433 07:00 dar_blitz_mid_max_range_MH4TS1_(double_hooker)_blockstring_into_tech_trap_1bar_731+300 07:19 dar_blitz_mid_sunder_crossup_wreckless_2bar_977 07:43 dar_blitz_-near_wall_grab_2bar_793 08:04 dar_jinx_mid_M_close_range_4bar_1056 08:29 dar_yas_mid_MTHS1_(raining_blood)_sandwich_blockstring_2bar_907 08:47 jinx_blitz_mid_wr6M2H_zap_1bar_tech_trap_597+250 09:09 jinx_yas_-corner_side_swap_2L2MH_0bar_limit_strike_510 09:24 jinx_yas_-near_wall_wr6M2H_(gunstomp_easy)_zap_limit_strike_585 09:40 yas_blitz_+corner_(works_close_to_wall)_easy_start_difficult_transition_(low_hanging_ball_smacks)_tech_trap_finish_1bar_655+430 10:01 yas_blitz_mid_S1_tech_trap_657+380 10:19 yas_blitz_mid_slump_limit_strike_697 10:37 yas_jinx_+corner_no_assist_[S1]_into_roll_trap_563+483 10:56 yas_jinx_mid_slump_trap_fireworksx2_2bar_950