Tomb Raider: Underworld (PS3/100%/Platinum Trophy) #03 Southern Mexico
Welcome to the 3rd Episode of my 100% Platinum Trophy Walkthrough of "Tomb Raider: Underworld" in the PS3 version. In this Episode I'll play through the Southern Mexico Level and try to find as many Artifacts as possible and maybe even the hidden Relic! Tomb Raider: Underworld is a 2008 action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive for Windows, PlayStation 3, Xbox 360, Wii and Nintendo DS in November 2008. Later versions were released for mobile in December 2008, PlayStation 2 in 2009, and OS X in 2012. Various companies ported or developed the different versions. The ninth overall entry in the Tomb Raider series and third and final in the Legend trilogy, Underworld follows archaeologist-adventurer Lara Croft as she searches for Mjolnir, an artefact key to entering the realm of Helheim, while confronting adversaries from her past. Gameplay features Lara navigating levels set across the world through platforming, fighting enemies and solving puzzles to progress. Production of Underworld began in 2006 following the release of Tomb Raider: Legend, and was developed in parallel with Anniversary (2007). The scenario was co-written by director Eric Lindstrom and series co-creator Toby Gard; Gard left Crystal Dynamics the following year. The gameplay was redesigned around a principle of Lara's abilities, with her actions created using motion capture for the first time. A new game engine was created for the project, with the team having troubles transitioning onto next-generation hardware and staff shortages due to production of Anniversary. Announced in January 2008 for next-generation hardware, it was delayed into November and also announced for then-current generation hardware. Xbox 360-exclusive downloadable content was released in 2009. The game received mostly positive reviews from critics, with praise for the environments, story, puzzles, exploration, graphics and the less linear style of gameplay, although criticism was directed at its camera and combat system. It sold below expectations, though ultimately went on to sell over three million copies worldwide. It was the final Tomb Raider title published by Eidos Interactive prior to its 2009 acquisition and rebranding by Square Enix. Following Underworld, Crystal Dynamics rebooted the series a second time, with the subsequent game releasing in 2013. The upcoming Tomb Raider: Catalyst (planned to release in 2027) will serve as a sequel to Underworld, while also unifying the previous continuities into a single timeline. If you like what you see then feel free to like the video, write a comment, share the video and/or subscribe to this channel, if you'd like to see more in the future :)!

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