FFX VS FFXIII - Two Linear Games, Two Outcomes ~ Design Doc
Final Fantasy XIII and Final Fantasy X are both extremely linear games, but Final Fantasy XIII gets significantly more flack from fans for it's linearity than Final Fantasy X, which is generally praised. We explore some of the deeper reasons for why that is the case. Yeah I pronounce it "Tie-dus" and not "Tee-dus". FITE MEH! Support Design Doc on Patreon and help us release videos faster: / designdoc / warbot400 FFX Footage Provided by The Super Best Friends - • Best Friends Play Final Fantasy X (Part 1)

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What's the Point of Status Effects? ~ Design Doc

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Hardest Dungeon In Every Mainline Final Fantasy

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How Do You Build RPG Party Chemistry?

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Designing AI Allies - How Games Create Great Party Members and Companions ~ Design Doc

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Final Fantasy IX - How to Pace a Game ~ Design Doc

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How Do Save Systems Shape Games?

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Final Fantasy XIII Retrospective - A Game Fighting Fate Against Itself

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How One Plant Murdered a Continent

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Whatever Happened to Random Battles?

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What Makes a Good Level Up System?

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Final Fantasy VIII's Divisive Junction System ~ Design Doc
![Can ChatGPT beat Final Fantasy X?! 🤖 [World First AI JRPG Challenge Run?]](https://i.ytimg.com/vi/Z25Xv8tfWZQ/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDHcJp_E6tj6cgZpCS_XNH-uXEEnQ)
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Can ChatGPT beat Final Fantasy X?! 🤖 [World First AI JRPG Challenge Run?]

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Can You Beat Forza WITHOUT DRIVING? - Forza Horizon 6 Is A Perfectly Balanced Game With NO EXPLOITS

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FFX is Loved. FFXII is Ignored. Why?

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How Do You Design a Cast of Enemies?

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FFX vs FF13 The Linearity Paradox

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Rock Paper Scissors 2

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What Makes A Good Colossal Boss?

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Final Fantasy 15 was a Mediocre Disappointment

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