Simple Star Shader in Blender for VFX Animations
In this tutorial you’ll learn how to create a fully procedural star shader in Blender, with controllable corner curvature, and then turn it into stylized VFX particles using Geometry Nodes. This technique is perfect for: • Cartoon animations • Stylized VFX • Sparks & twinkles • Magical effects • Explosions • 2D-style effects in 3D First, we build the shader. Then we use it as particles to create dynamic explosions with realistic motion, random scale, camera-facing behavior and smooth fade in/out. Everything is procedural and customizable. 👉 Download all my projects and watch exclusive tutorials on my Patreon → / xan3d 🛠️ Xan 3D Tools Addon → https://xan3d.gumroad.com/l/Xan3DTools ☕ Donate https://ko-fi.com/Xan3D • Blender Tutorials by Xan 3D • Geometry Nodes Tutorials by Xan 3D • Simulations Nodes Tutorials by Xan 3D 00:00 Intro 00:15 Creating the Star Shader 05:39 Basic Particle Explosion Setup 07:51 Adding Realistic Motion 09:30 Using the Star as Particles 09:56 Fixing Star Orientation (Face Camera) 11:17 Adding Random Scale 12:09 Animating Random Scale 13:20 Making Stars Fade Out 15:22 Using a Circle for Explosions 16:49 Making the Circle Face the Camera 17:36 Increasing Points in the Circle 19:28 Adding a Fade In #Blender #GeometryNodes #vfxanimation

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