My Unkillable Army Takes on Nuka-World (Day 2) | TRAVIS2% | Fallout 4 Survival | No Mods

TRAVIS 2%. One exploit. Six companions. One very stressed-out DJ! What happened to 'Rad' Longfellow? How many UNSTOPPABLE companion assets can you MILK simultaneously in Fallout 4 Survival before the engine completely crashes? Welcome back to Part 7 of the TRAVIS 2% exploit run - a zero-mod challenge to build an immortal, multi-follower superhero entourage entirely through vanilla game mechanics. Yesterday we successfully smashed through Overboss Colter's trap-filled Gauntlet, and watched X6-88 break game physics to steal the Quantum Power Armor right through a solid glass wall. Today, we have to solve a massive pathing mystery, hunt down an extraterrestrial weapon, and clear the most grueling sectors of the amusement park. In Part 7, the "Circus Reclamation" takes over: • The Missing Hunter Case: Trying to avoid using developer console commands to track down and force-teleport "Radiation Man" Longfellow back to our side after his AI got stuck behind the narrow collision meshes inside Cito's family home. • The Hubologist Alien Upgrade: Diving into "Trip to the Stars" to collect the hidden space suits, clear out the junkyard robots, and claim Hub's Alien Blaster - giving X6-88 the ultimate bright-blue sci-fi plasma upgrade for our team themes. • Clearing Kiddie Kingdom & The Bottling Plant: Running our unarmed, brawler build directly through Kiddie Kingdom's radioactive sprayers to confront Oswald the Outrageous before high-tailing it to the World of Refreshment to eliminate the Mirelurk infestation. • The Cappy Matrix Finale: Scouring the remaining hidden park corners with our specialized glasses active to solve the final locations of the "Cappy in a Haystack" puzzle registry. CHAPTERS: 00:00:00 - The Mystery of the Missing Longfellow 00:01:41 - Retrieval Mission: Journey to the Transit Center 00:10:46 - X6-88 vs. The Brotherhood of Steel 00:23:05 - Rare Encounter: Buying a Dog from Gene 00:46:00 - Tracking Longfellow to Far Harbor 01:06:37 - Unexpected Deacon Appearance & Pathing Issues 01:19:10 - The "A-hole Squad" Reunited (Almost) 01:27:04 - Nuka World Gauntlet Turret Chaos 01:44:40 - Entering the Galactic Zone: Turret Nightmare 02:04:22 - Among the Stars: Space Suit Retrieval 02:24:18 - Survival Combat & Pathing Experiments 02:36:58 - Meeting the Hubologists & Speech Checks 02:51:50 - Saving Tula: The Junkyard Battle 02:59:34 - Starting the Hubologist Spaceship Ride 03:09:02 - Becoming an Aligned Hubseeker (AHS) 03:33:57 - World of Refreshment: Nuka-Cola River Ride 03:52:50 - Clearing the Bottling Plant Interior 04:00:10 - Nighttime Mirelurk Queen Showdown 04:27:50 - Claiming the Bottling Plant for the Operators 04:53:28 - Saving the Run: Final Companion Check We've got Preston "Fireman" Garvey standing right alongside our raider command structure, which could make things incredibly volatile. Will we finish the raider setup or drop the hammer and pull the trigger on Open Season? No mods, pure vanilla physics exploits, and absolute chaos on the highest difficulty. Melee that subscribe button and stick around for the ride! ================================================== 👊 THE BUILD & SUPERHERO GEAR LAYOUT 👊 ================================================== To survive the highest difficulty unarmed, we are running a 10 Endurance / 10 Agility layout optimized for max sprinting and heavy VATS punches. • THE BRASS: Swan's Furious Power Fist (deals progressively massive, compounding damage with consecutive punches on the same target). • THE FIT: Wildman Rags / Grognak Costume (+25% flat Melee/Unarmed damage and +2 Strength). • THE HEADPIECE: Skyrim Iron Helmet (+1 Strength / +1 Endurance to boost our base punch scaling). • THE LIMBS: Destroyer's Left & Right Legs (+20% permanent passive sprint and movement speed). • THE PYTHONS: Champion's Left Arm (+1 Strength / +1 Endurance). • THE WILD CARD: The Mysterious Stranger (Our unpredictable, Trench-Coat Superhero who randomly drops into VATS to bail our butter-tier armor out of death). • CORE PERKS: Iron Fist (unarmed damage scaling) | Lone Wanderer (massive damage resistance while traveling with "unofficial" followers) | Idiot Savant (maximum XP multiplier) | Mysterious Stranger. ================================================== #Fallout4 #ChallengeRun #NoMods #SurvivalMode #TravisPercent