Convertí GTA San Andreas en el juego MÁS REALISTA
In this video, I'll tell you how I made GTA San Andreas as realistic as possible with mods. The mods I used: (Most are on MixMods; if not, I'll clarify.) [UTILITIES] -Save screen after mission -Urbanize -Low life animation -GPS redux -Fair police -Advanced aiming -Animation fix -Real traffic fix -Throw rotate fix [INTERFACE] -Atmosphere interface pack -Mobile font fixed -4K definitive load screens [PHYSICS] -Ragdoll bullet physics [GRAPHICS] (Here I've also included some that caught my eye but weren't in the final video.) -Bullet Hole Mod (adds the bullet hole effect to different materials. I didn't include it in the video because it caused some compatibility issues, but I think it's an excellent addition. IT'S IN GTA INSIDE). Textures: -90s Atmosphere Weapons Pack Reborn (I installed it in the game, and even showed it in the video, but I forgot to mention it when writing the script). xd -90s Atmosphere Vehicles Pack Reborn -East Los Santos Retextured -Grove Street Insanity -RoSA Project Evolved (no need to mention it, but just in case) -Project Overhaul - Particles and Effects Final (GTA INSIDE) -Proper Player Retext v1.3 Audio: -Uncompressed SFX Pack ENB: (This is a matter of personal preference, but I'm including the ones I liked best) -SA_DirectX 2.0 + Unofficial Update (ASI version) -V Graphics (GTA INSIDE) -MMGE 3 - McFly's Magnum Opus (GTA INSIDE) RENDERHOOK: -RenderHook Serendipity (it's the most commonly used, but it didn't work very well for me) -RenderHook RealisticVision R3 This is the one I used for the video. If you want to download it (I know you do), the best option is through the official channel of its creator, @AbiYasidAlMajid. He's a real pro; he not only uploaded an incredibly detailed video on how to install it, but he also seems to be constantly updating the mod. Not to mention, he tries to help the community. Note: I might have forgotten about some mods (I have a lot on my mind, lol), so if that's the case, feel free to ask!

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