When You Do More Work Than the Whole Squad combined... (915 Kills, Super Helldive)

Bug breaches are no longer a threat when you run the ultimate crowd-control loadout. Taking the fight to Gathria on Difficulty 9 (Helldive), completely locking down terminate orders, and closing every single bug breach before the swarm can spread. Managed to rack up 915 kills with only 1 death, out-killing the entire squad combined while keeping the team safe from heavy armor and endless Terminid waves. If you want to know how to carry Helldive missions against bugs, this build is the answer. 🛞 My Terminid Lockdown Loadout: Primary: ARC-12 Blitzer Secondary: GP-21 Grenade Pistol Grenade: G-10 Incendiary Stratagems: AX/ARC-34 ARC Guard Dog, EXO-45 Patriot Exosuit / Quasar Cannon, A/MG-43 Machine Gun Sentry, Orbital Railcannon Strike 📊 End Game Stats: Me: 915 Kills / 1 Death Squad: 153 Kills (2 Deaths), 381 Kills (1 Death), 301 Kills (2 Deaths) #helldivers2 #helldivers2gameplay #terminids #9level #helldive #arcblitzer #quasarcannon #gathria #bugbreach #900kills #coopgaming #pcgaming #playstation5 00:00 - Loadout & Dropping into Gatria 00:55 - First Big Bug Breach 06:25 - Second bug breach, survival mode 11:30 - Approaching mega nest 14:40 - Third bug breach 18:20 - One more bug breach 19:04 - The only death 21:05 - Final bug breach 25:40 - Pre-evacuation fun 30:10 - Mission Accomplished & Insane End Stats