How I Made a Game Prototype with Twine | Ode
The first of many devlogs for Ode, a visual novel based in fantasy and Greek mythology with simple stat-based choices. I am the solo developer on this project and create all art and music assets myself. You can play the prototype for Ode on itch.io for free: https://maethefinch.itch.io/ode-proto... This video covers how I developed and released the prototype for Ode over the course of 2 months, focusing on: 1. Coding in Twine 2.0 (Sugarcube) 2. Drawing art in Procreate 3. Composing music in BeepBox 4. Using version control with GitHub 5. Designing graphics in Canva 6. Launching the prototype in person and on itch.io If you also create games in Twine I'd love to hear from you! I've only been developing games for a year now and I'm always eager to learn new methods.

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