#181 - Will Shen Interview (Designer On Skyrim, Fallout 4, 76 & Starfield)
Will Shen was a designer at Bethesda for over 20+ years and his story is amazing as he started off as an intern on Fallout 3 and became lead designer on Starfield. #starfield #fallout4 #bethesdagamestudios SOCIAL MEDIA X - @WillShen101 BLUESKY - @willshen101.bsky.social Join this channel to get access to perks: / @kiwitalkz Follow me on Social Media TWITTER - / kiwitalkz Instagram - https://www.instagram.com/kiwi_talkz/... Discord - discord.gg/yWRCM2aDRT FACEBOOK - / kiwitalkz TikTok - / kiwitalkz BlueSky - @kiwitalkz.bsky.social TIMESTAMPS 00:00 - Intro 00:30 - Will’s Internship At Bethesda Was A Trial By Fire 02:08 - Who Interviewed Will Both Times 02:56 - Will’s Relationship With Todd Howard 09:20 - Emil Telling Will His Quest In Skyrim Was The Worst Quest In The Game/Redoing Skyrims Design 11:44 - The Most Important Aspect Of An Intro & Tutorial 13:30 - Bioshock Is An Example Of A Good Intro 14:35 - In Leadership You Don’t Have Any Control 16:30 - Bethesda Delegates Voice Acting To An External Company 18:09 - Learning To Let Go From Being In Control Of Voice Acting/Guidance 20:18 - Including Multiple Accents In Starfield 22:30 - Maori Tattoo Controversy/Ballooning Of Bethesda Staff 30:15 - How Will Would Become More Productive With A Bureaucratic System 32:30 - Why Will Left Bethesda 35:03 - Elder Scrolls VI/GTA VI Discussion 37:30 - More Money = More Problems 40:45 - Games Are Too Long Nowadays 49:03 - Q+A - Has Bethesda Experimented With Other Game Genres 51:34 - Settling On The Number Of Planets In Starfield/Procedural Content System 55:16 - Q+A - Who Has Replaced Kurt Kuhlmann As Lore Master Of The Elder Scrolls 58:52 - Q+A - Balancing The Main Quest & Side Quests 1:01:50 - Production Pipeline/Curveballs 1:05:15 - Where To Follow Will Shen

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StarFailed

